-- EN Translation
-- If you want to translate this to another language, make sure the names of buffs and abilities are *EXACTLY* the same as in-game. Spelling, punctuation, upper/lowercase letters, etc. MUST BE EXACT. Also, any 'foreign' characters must be converted to UNICODE.
-- Unicode resource:  http://www.allegro-c.de/unicode/zcodes.htm

-- Buffs
AUTOBUFF_ABILITY_TOUCHOFWEAKNESS = "Touch of Weakness";
AUTOBUFF_ABILITY_BARKSKIN = "Barkskin";
AUTOBUFF_ABILITY_OMENOFCLARITY = "Omen of Clarity";
AUTOBUFF_ABILITY_NATURES_GRASP = "Nature's Grasp";
AUTOBUFF_ABILITY_INNER_FIRE = "Inner Fire";
AUTOBUFF_ABILITY_MOTW = "Mark of the Wild";
AUTOBUFF_ABILITY_GOTW = "Gift of the Wild";
AUTOBUFF_ABILITY_THORNS = "Thorns";
AUTOBUFF_ABILITY_LIGHTNING_SHIELD = "Lightning Shield";
AUTOBUFF_ABILITY_FORTITUDE = "Power Word: Fortitude";
AUTOBUFF_ABILITY_PRAYEROFFORTITUDE = "Prayer of Fortitude";
AUTOBUFF_ABILITY_INTELLECT = "Arcane Intellect";
AUTOBUFF_ABILITY_ARCANEBRILLIANCE = "Arcane Brilliance";
AUTOBUFF_ABILITY_ICE_ARMOR = "Ice Armor";
AUTOBUFF_ABILITY_FROST_ARMOR = "Frost Armor";
AUTOBUFF_ABILITY_MAGE_ARMOR = "Mage Armor";
AUTOBUFF_ABILITY_DEMON_SKIN = "Demon Skin";
AUTOBUFF_ABILITY_DEMON_ARMOR = "Demon Armor";
AUTOBUFF_ABILITY_DETECT_LINVIS = "Detect Lesser Invisibility";
AUTOBUFF_ABILITY_DETECT_INVIS = "Detect Invisibility";
AUTOBUFF_ABILITY_DETECT_GINVIS = "Detect Greater Invisibility";
AUTOBUFF_ABILITY_UNENDING_BREATH = "Unending Breath";
AUTOBUFF_ABILITY_WATER_BREATHING = "Water Breathing";
AUTOBUFF_ABILITY_SHADOW_PROTECTION = "Shadow Protection";
AUTOBUFF_ABILITY_PRAYEROFSHADOWPROTECTION = "Prayer of Shadow Protection";
AUTOBUFF_ABILITY_SOULLINK = "Soul Link";
AUTOBUFF_ABILITY_DIVINESPIRIT = "Divine Spirit";
AUTOBUFF_ABILITY_FEARWARD = "Fear Ward";
AUTOBUFF_ABILITY_MANASHIELD = "Mana Shield";
AUTOBUFF_ABILITY_DAMPENMAGIC = "Dampen Magic";
AUTOBUFF_ABILITY_AMPLIFYMAGIC = "Amplify Magic";
AUTOBUFF_ABILITY_PWSHIELD = "Power Word: Shield";
AUTOBUFF_ABILITY_WEAKENEDSOUL = "Weakened Soul";
AUTOBUFF_ABILITY_ELUNESGRACE = "Elune's Grace";
AUTOBUFF_ABILITY_SHADOWWARD = "Shadow Ward";
AUTOBUFF_ABILITY_TRUESHOTAURA = "Trueshot Aura";
AUTOBUFF_ABILITY_BATTLESHOUT = "Battle Shout";
AUTOBUFF_ABILITY_FIREWARD = "Fire Ward";
AUTOBUFF_ABILITY_FROSTWARD = "Frost Ward";
AUTOBUFF_ABILITY_ICEBARRIER = "Ice Barrier";
AUTOBUFF_ABILITY_FEINT = "Feint";
AUTOBUFF_ABILITY_BLADE_FLURRY = "Blade Flurry";
AUTOBUFF_ABILITY_SHADOWGUARD = "Shadowguard";
AUTOBUFF_ABILITY_LIFE_TAP = "Life Tap";
AUTOBUFF_ABILITY_LIFE_TAP_TALENT = "Improved Life Tap";
AUTOBUFF_ABILITY_DARK_PACT = "Dark Pact";
AUTOBUFF_ABILITY_RIGHTFURY = "Righteous Fury";
AUTOBUFF_ABILITY_BERSERKING = "Berserking";
AUTOBUFF_ABILITY_FADE = "Fade";
AUTOBUFF_ABILITY_COWER = "Cower";
AUTOBUFF_ABILITY_PERCEPTION = "Perception";
AUTOBUFF_ABILITY_BLOODFURY = "Blood Fury";
AUTOBUFF_ABILITY_REJUV = "Rejuvenation";
AUTOBUFF_ABILITY_RENEW = "Renew";
AUTOBUFF_ABILITY_ICEBLOCK = "Ice Block";
AUTOBUFF_ABILITY_BLOODRAGE = "Bloodrage";
AUTOBUFF_ABILITY_EVASION = "Evasion";
AUTOBUFF_ABILITY_SPRINT = "Sprint";
AUTOBUFF_ABILITY_STONEFORM = "Stoneform";
AUTOBUFF_ABILITY_FOCUSEDCASTING = "Focused Casting";
AUTOBUFF_ABILITY_HOLYSHIELD = "Holy Shield";
AUTOBUFF_ABILITY_BERSERKERRAGE = "Berserker Rage";
AUTOBUFF_ABILITY_DIVINEFAVOR = "Divine Favor";
AUTOBUFF_ABILITY_COLDBLOOD = "Cold Blood";
AUTOBUFF_ABILITY_PRAYEROFSPIRIT = "Prayer of Spirit";

-- Hunter's Aspects
AUTOBUFF_ASPECT_MONKEY = "Aspect of the Monkey";
AUTOBUFF_ASPECT_HAWK = "Aspect of the Hawk";
AUTOBUFF_ASPECT_CHEETAH = "Aspect of the Cheetah";
AUTOBUFF_ASPECT_PACK = "Aspect of the Pack";
AUTOBUFF_ASPECT_WILD = "Aspect of the Wild";
AUTOBUFF_ASPECT_BEAST = "Aspect of the Beast";
AUTOBUFF_ASPECT_OF = "Aspect of";

-- Paladin Blessings (only the 5m ones)
AUTOBUFF_ABILITY_BLESSING_MIGHT = "Blessing of Might";
AUTOBUFF_ABILITY_BLESSING_WISDOM = "Blessing of Wisdom";
AUTOBUFF_ABILITY_BLESSING_SALVATION = "Blessing of Salvation";
AUTOBUFF_ABILITY_BLESSING_KINGS = "Blessing of Kings";
AUTOBUFF_ABILITY_BLESSING_SANCTUARY = "Blessing of Sanctuary";
AUTOBUFF_ABILITY_BLESSING_LIGHT = "Blessing of Light";

-- Other Blessings
AUTOBUFF_ABILITY_BLESSING_FREEDOM = "Blessing of Freedom";
AUTOBUFF_ABILITY_BLESSING_PROTECTION = "Blessing of Protection";

-- Greater Blessings
AUTOBUFF_ABILITY_GREATBLESSING_MIGHT = "Greater Blessing of Might";
AUTOBUFF_ABILITY_GREATBLESSING_WISDOM = "Greater Blessing of Wisdom";
AUTOBUFF_ABILITY_GREATBLESSING_SALVATION = "Greater Blessing of Salvation";
AUTOBUFF_ABILITY_GREATBLESSING_KINGS = "Greater Blessing of Kings";
AUTOBUFF_ABILITY_GREATBLESSING_SANCTUARY = "Greater Blessing of Sanctuary";
AUTOBUFF_ABILITY_GREATBLESSING_LIGHT = "Greater Blessing of Light";

-- Paladin Auras
AUTOBUFF_ABILITY_AURA_DEVOTION = "Devotion Aura";
AUTOBUFF_ABILITY_AURA_RETRIBUTION = "Retribution Aura";
AUTOBUFF_ABILITY_AURA_CONCENTRATION = "Concentration Aura";
AUTOBUFF_ABILITY_AURA_SHADOWRESIST = "Shadow Resistance Aura";
AUTOBUFF_ABILITY_AURA_FROSTRESIST = "Frost Resistance Aura";
AUTOBUFF_ABILITY_AURA_FIRERESIST = "Fire Resistance Aura";
AUTOBUFF_ABILITY_AURA_SANCTITY = "Sanctity Aura";

-- Paladin Seals
AUTOBUFF_ABILITY_SEAL_COMMAND = "Seal of Command";
AUTOBUFF_ABILITY_SEAL_FURY = "Seal of Fury";
AUTOBUFF_ABILITY_SEAL_JUSTICE = "Seal of Justice";
AUTOBUFF_ABILITY_SEAL_LIGHT = "Seal of Light";
AUTOBUFF_ABILITY_SEAL_RIGHT = "Seal of Righteousness";
AUTOBUFF_ABILITY_SEAL_WISDOM = "Seal of Wisdom";
AUTOBUFF_ABILITY_SEAL_CRUSADER = "Seal of the Crusader";
AUTOBUFF_SEAL = "Seal of";

-- Tracking names
AUTOBUFF_ABILITY_FIND_MINERALS = "Find Minerals";
AUTOBUFF_ABILITY_FIND_HERBS = "Find Herbs";
AUTOBUFF_ABILITY_SENSE_DEMONS = "Sense Demons";
AUTOBUFF_ABILITY_TRACK_HUMANOIDS = "Track Humanoids";
AUTOBUFF_ABILITY_TRACK_BEASTS = "Track Beasts";
AUTOBUFF_ABILITY_TRACK_UNDEAD = "Track Undead";
AUTOBUFF_ABILITY_TRACK_HIDDEN = "Track Hidden";
AUTOBUFF_ABILITY_TRACK_ELEMENTAL = "Track Elementals";
AUTOBUFF_ABILITY_TRACK_DEMONS = "Track Demons";
AUTOBUFF_ABILITY_TRACK_GIANTS = "Track Giants";
AUTOBUFF_ABILITY_TRACK_DRAGONKIN = "Track Dragonkin";
AUTOBUFF_ABILITY_FIND_TREASURE = "Find Treasure";
AUTOBUFF_ABILITY_SENSE_UNDEAD = "Sense Undead";

-- Weapon buff names
AUTOBUFF_ABILITY_PRIEST_FEEDBACK = "Feedback";
AUTOBUFF_ABILITY_SHAMAN_FLAMETONGUE = "Flametongue Weapon";
AUTOBUFF_ABILITY_SHAMAN_FROSTBRAND = "Frostbrand Weapon";
AUTOBUFF_ABILITY_SHAMAN_ROCKBITER = "Rockbiter Weapon";
AUTOBUFF_ABILITY_SHAMAN_WINDFURY = "Windfury Weapon";

-- Poly names
AUTOBUFF_POLY_ALL_LESSERINVISIBILITY = "Lesser Invisibility";
AUTOBUFF_POLY_ALL_INVISIBILITY = "Invisibility";
AUTOBUFF_POLY_ALL_SHADOWMELD = "Shadowmeld";
AUTOBUFF_POLY_ALL_DRINK = "Drink";
AUTOBUFF_POLY_ALL_FOOD = "Food";
AUTOBUFF_POLY_ALL_FIRSTAID = "First Aid";

AUTOBUFF_POLY_PRIEST_SHADOWFORM = "Shadowform";
AUTOBUFF_POLY_PRIEST_MINDCONTROL = "Mind Control";
AUTOBUFF_POLY_PRIEST_SPIRITTAP = "Spirit Tap";
AUTOBUFF_POLY_PRIEST_MINDVISION = "Mind Vision";
AUTOBUFF_POLY_PRIEST_INNERFOCUS = "Inner Focus";
AUTOBUFF_POLY_PRIEST_SPIRITOFREDEMPTION = "Spirit of Redemption";

AUTOBUFF_POLY_DRUID_BEAR = "Bear Form";
AUTOBUFF_POLY_DRUID_DIREBEAR = "Dire Bear Form";
AUTOBUFF_POLY_DRUID_CAT = "Cat Form";
AUTOBUFF_POLY_DRUID_AQUATIC = "Aquatic Form";
AUTOBUFF_POLY_DRUID_TRAVEL = "Travel Form";
AUTOBUFF_POLY_DRUID_MOONKIN = "Moonkin Form";

AUTOBUFF_POLY_SHAMAN = "Ghost Wolf";
AUTOBUFF_POLY_MAGE = "Evocation";

AUTOBUFF_POLY_WARLOCK = "Eye of Kilrogg";
AUTOBUFF_POLY_WARLOCK_SOULSIPHON = "Soul Siphon";

-- Class names
AUTOBUFF_CLASS_PRIEST = "Priest";
AUTOBUFF_CLASS_ROGUE = "Rogue";
AUTOBUFF_CLASS_PALADIN = "Paladin";
AUTOBUFF_CLASS_WARLOCK = "Warlock";
AUTOBUFF_CLASS_WARRIOR = "Warrior";
AUTOBUFF_CLASS_HUNTER = "Hunter";
AUTOBUFF_CLASS_MAGE = "Mage";
AUTOBUFF_CLASS_SHAMAN = "Shaman";
AUTOBUFF_CLASS_DRUID = "Druid";

-- Mount
AUTOBUFF_MOUNT_60 = "Increases speed by 60%.";
AUTOBUFF_MOUNT_100 = "Increases speed by 100%.";
AUTOBUFF_MOUNT_60_2 = AUTOBUFF_MOUNT_60; -- For languages with more than one string
AUTOBUFF_MOUNT_100_2 = AUTOBUFF_MOUNT_100; -- For languages with more than one string
AUTOBUFF_MOUNT_60_3 = AUTOBUFF_MOUNT_60; -- For languages with more than one string
AUTOBUFF_MOUNT_100_3 = AUTOBUFF_MOUNT_100; -- For languages with more than one string

-- The following is just text output.
AUTOBUFF_ENABLED = "Enabled";
AUTOBUFF_DISABLED = "Disabled";
AUTOBUFF_BUTTON_TOOLTIP = "AutoBuff Options";
AUTOBUFF_BUTTON_HIDDEN = "Button is now hidden.";
AUTOBUFF_BUTTON_SHOWN = "Button is now visible.";

AUTOBUFF_TRACK_USAGE1 = "Usage Example: /autobuff track Find Minerals";
AUTOBUFF_TRACK_USAGE2 = "or to disable: /autobuff track off";

AUTOBUFF_ASPECT_USAGE1 = "Usage Example: /autobuff aspect Aspect of the Hawk";
AUTOBUFF_ASPECT_USAGE2 = "or to disable: /autobuff aspect off";

AUTOBUFF_SEAL_USAGE1 = "Usage Example: /autobuff seal Seal of the Crusader";
AUTOBUFF_SEAL_USAGE2 = "or to disable: /autobuff seal off";

AUTOBUFF_WEAPON_USAGE1 = "Usage Example: /autobuff weapon Feedback";
AUTOBUFF_WEAPON_USAGE2 = "or to disable: /autobuff weapon off";

AUTOBUFF_MANA_USAGE1 = "To change mana threshold, use /autobuff mana <integer> [spellname]";
AUTOBUFF_MANA_USAGE2 = "ie: To change the default to 40%, /autobuff mana 40";
AUTOBUFF_MANA_USAGE3 = "ie: To change Mark of the Wild to 80%, /autobuff mana 40 mark of the wild";
AUTOBUFF_HEALTH_USAGE1 = "To change health threshold, use /autobuff health <integer> [spellname]";
AUTOBUFF_HEALTH_USAGE2 = "ie: To change the default to 40%, /autobuff health 40";
AUTOBUFF_HEALTH_USAGE3 = "ie: To change Power World: Sheild to 80%, /autobuff health 40 mark of the wild";

AUTOBUFF_INNERCHARGES_USAGE1 = "To set the number of charges for Inner Fire, use /autobuff innercharges <integer>";
AUTOBUFF_INNERCHARGES_USAGE2 = "Where <integer> is a number between 1 and 19, or 'default' (without quotes) to reset it.";
AUTOBUFF_INNERCHARGES_USAGE3 = "ie: To rebuff at 12 charges or less, /autobuff innercharges 12";

AUTOBUFF_NOTSUPPORTED = "'%s' is not a supported ability";
AUTOBUFF_NOSUCHRANK = "No such rank.";
AUTOBUFF_SETABILITY_ENABLE_USAGE1 = "Usage: /autobuff enable <ability_name>";
AUTOBUFF_SETABILITY_ENABLE_USAGE2 = "Notes: Enables a previously disabled autobuff ability. Case sensitive.";
AUTOBUFF_SETABILITY_ENABLE_USAGE3 = "Example: /autobuff enable Power Word: Fortitude";
AUTOBUFF_SETABILITY_ENABLE_USAGE4 = "See also: /autobuff disable";
AUTOBUFF_SETABILITY_DISABLE_USAGE1 = "Usage: /autobuff disable <ability_name>";
AUTOBUFF_SETABILITY_DISABLE_USAGE2 = "Notes: Disables an autobuff ability. Case sensitive.";
AUTOBUFF_SETABILITY_DISABLE_USAGE3 = "Example: /autobuff disable Power Word: Fortitude";
AUTOBUFF_SETABILITY_DISABLE_USAGE4 = "See also: /autobuff enable";

AUTOBUFF_LIST_START = "Listing all abilities";
AUTOBUFF_LIST_END = "%s abilities";
AUTOBUFF_LIST_DISABLED = "Disabled";
AUTOBUFF_LIST_HEALTH = "Health";
AUTOBUFF_LIST_MANA = "Mana";
AUTOBUFF_LIST_REBUFF = "Rebuff, %s secs";
AUTOBUFF_LIST_TRIGGER = "Trigger";
AUTOBUFF_LIST_COMBAT_IN = "In combat only.";
AUTOBUFF_LIST_COMBAT_OUT = "Out of combat only.";
AUTOBUFF_LIST_COMBAT_ALWAYS = "In+Out of combat";
AUTOBUFF_LIST_RANK = "Rank";
AUTOBUFF_LIST_USINGDEFAULTS = "Using Defaults.";
AUTOBUFF_LIST_SPELL = "Spells";
AUTOBUFF_LIST_WEAPON = "Weapon Buffs";
AUTOBUFF_LIST_TRACK = "Tracking Abilities";
AUTOBUFF_LIST_DEFAULT = "Defaults";

AUTOBUFF_SCALEDLIFETAP_RANKREGEXP = "^" .. AUTOBUFF_LIST_RANK .. " (.*).*";

AUTOBUFF_COMBAT_USAGE1 = "Set AutoBuff combat options. /autobuff combat <|>|<>|default [ability name]";
AUTOBUFF_COMBAT_USAGE2 = "< = only in combat, > = only out of combat, <> = in and out of combat.";
AUTOBUFF_COMBAT_USAGE3 = "ie. To set the default behaviour to only buff whilst out of combat, /autobuff combat >";
AUTOBUFF_COMBAT_USAGE4 = "ie. To set 'Power Word: Shield' to only buff whilst in combat, /autobuff combat < power word: shield";
AUTOBUFF_COMBAT_USAGE5 = "ie. To set 'Mark of the Wild' to use the default setting, /autobuff combat default mark of the wild";

AUTOBUFF_PARTY_USAGE1 = "Set AutoBuff party options. /autobuff party <|>|<>|default [ability name]";
AUTOBUFF_PARTY_USAGE2 = "< = only in party, > = only out of party, <> = in and out of party.";
AUTOBUFF_PARTY_USAGE3 = "ie. To set the default behaviour to only buff whilst out of party, /autobuff combat >";
AUTOBUFF_PARTY_USAGE4 = "ie. To set 'Power Word: Shield' to only buff whilst in party, /autobuff combat < power word: shield";
AUTOBUFF_PARTY_USAGE5 = "ie. To set 'Mark of the Wild' to use the default setting, /autobuff combat default mark of the wild";

AUTOBUFF_REBUFF_USAGE1 = "Usage: /autobuff rebuff <seconds> [ability]";
AUTOBUFF_REBUFF_USAGE2 = "Set number of seconds remaining on buff before it is recast. Default is 10 seconds. Max is 300 seconds.";
AUTOBUFF_REBUFF_USAGE3 = "ie. To rebuff when buffs have 30 seconds remaining, /autobuff rebuff 30";
AUTOBUFF_REBUFF_USAGE4 = "ie. To only rebuff when the buff has expired, /autobuff rebuff 0";
AUTOBUFF_REBUFF_USAGE5 = "ie. To set a specific spell's rebuff time, /autobuff rebuff 20 Power Word: Fortitude";

AUTOBUFF_RANK_USAGE1 = "Usage: /autobuff rank <rank number> <ability>";
AUTOBUFF_RANK_USAGE2 = "Set the rank of the ability that will be cast.";
AUTOBUFF_RANK_USAGE3 = "ie. To set the rank of 'Feedback' to Rank 1, use, /autobuff rank 1 Feedback";
AUTOBUFF_RANK_USAGE4 = "ie. To set 'Power Word: Fortitude' to use the highest rank available, use, /autobuff rank default Power Word: Fortitude";

AUTOBUFF_TRIGGER_USAGE1 = "Usage /autobuff trigger <integer> <spellname>";
AUTOBUFF_TRIGGER_USAGE2 = "Set trigger hook options. Add togethor the following options to get the required integer";
AUTOBUFF_TRIGGER_USAGE3 = "Forward/Backward = 2, Strafe = 4, Turning = 8, Left Mouse Button = 16, Right Mouse Button = 32";
AUTOBUFF_TRIGGER_USAGE4 = "ie. to set the default trigger to forward/backward, strafe and left mouse button only, first calculate the integer ... 2 + 4 + 32 = 38 .. so, /autobuff trigger 38";
AUTOBUFF_TRIGGER_USAGE5 = "If thats too difficult then use the Graphic Interface, noob! =]";

AUTOBUFF_RESET = "All options for this character have been reset to default.";
AUTOBUFF_RESET_CONFIRM = "*WARNING* This will reset this character's options to default, use /autobuff reset confirm";

AUTOBUFF_RELOADED = "Reloaded.";

AUTOBUFF_USAGE = "Usage: ";

AUTOBUFF_CHANGE = "Updated %s for %s to %s."; -- ie. Updated rebuff for Inner Fire to 30.
AUTOBUFF_CHANGE_WEAPON = "Weapon Buff";
AUTOBUFF_CHANGE_TRACK = "Tracking Ability";
AUTOBUFF_CHANGE_ASPECT = "Hunter Aspect";
AUTOBUFF_CHANGE_SEAL = "Paladin Seal";

-- User Interface
AUTOBUFF_GUI_TITLE = "AutoBuff Options";

AUTOBUFF_GUI_SPELLS = "Spells";
AUTOBUFF_GUI_WEAPON = "Weapon Buffs";
AUTOBUFF_GUI_TRACK = "Tracking Abilities";
AUTOBUFF_GUI_ASPECT = "Hunter Aspects";
AUTOBUFF_GUI_SEAL = "Paladin Seals";

AUTOBUFF_GUI_USINGDEFAULT = "Using Defaults";

AUTOBUFF_GUI_DEFAULTABILITY = "Default Settings";
AUTOBUFF_GUI_ENABLE = "Enable:";
AUTOBUFF_GUI_ENABLE_TOOLTIP_TITLE = "Enable AutoBuff";
AUTOBUFF_GUI_ENABLE_TOOLTIP = "Checking this enables AutoBuff to automatically self-buff your character when you move.";
AUTOBUFF_GUI_DEFAULT_TOOLTIP_TITLE = "Edit Settings";
AUTOBUFF_GUI_DEFAULT_TOOLTIP = "By checking this you can use a specific setting instead of the default.";
AUTOBUFF_GUI_ENABLEABILITY_TOOLTIP_TITLE = "Enable/Disable Ability";
AUTOBUFF_GUI_ENABLEABILITY_TOOLTIP = "Enable or disable the selected ability.";
AUTOBUFF_GUI_RANK = "Rank:";
AUTOBUFF_GUI_REBUFF = "Rebuff:";
AUTOBUFF_GUI_HEALTH = "Health:";
AUTOBUFF_GUI_MANA = "Mana:";
AUTOBUFF_GUI_COMBAT = "Combat:";
AUTOBUFF_GUI_COMBAT_IN = "In";
AUTOBUFF_GUI_COMBAT_IN_TOOLTIP_TITLE = "In Combat";
AUTOBUFF_GUI_COMBAT_IN_TOOLTIP = "AutoBuff will work whilst you are in combat.";
AUTOBUFF_GUI_COMBAT_OUT = "Out";
AUTOBUFF_GUI_COMBAT_OUT_TOOLTIP_TITLE = "Out of Combat";
AUTOBUFF_GUI_COMBAT_OUT_TOOLTIP = "AutoBuff will work whilst you are out of combat.";
AUTOBUFF_GUI_COMBAT_ALWAYS_TOOLTIP_TITLE = "Always";
AUTOBUFF_GUI_COMBAT_ALWAYS_TOOLTIP = "AutoBuff will work regardless of whether you are in or out of combat.";
AUTOBUFF_GUI_COMBAT_ALWAYS = "Always";

AUTOBUFF_GUI_PARTY = "Party:";
AUTOBUFF_GUI_PARTY_IN_TOOLTIP_TITLE = "In Party";
AUTOBUFF_GUI_PARTY_IN_TOOLTIP = "AutoBuff will work whilst you are in a party.";
AUTOBUFF_GUI_PARTY_OUT_TOOLTIP_TITLE = "Out of Party";
AUTOBUFF_GUI_PARTY_OUT_TOOLTIP = "AutoBuff will work whilst you are not in a party.";
AUTOBUFF_GUI_PARTY_ALWAYS_TOOLTIP_TITLE = "Always";
AUTOBUFF_GUI_PARTY_ALWAYS_TOOLTIP = "AutoBuff will work regardless of whether you are in or out of a party.";

AUTOBUFF_GUI_REBUFF_TOOLTIP_TITLE = "Rebuff Duration";
AUTOBUFF_GUI_REBUFF_TOOLTIP = "Will rebuff when the time left on the buff is less than this.\n\nSet to 0s to only rebuff when the buff has expired.";
AUTOBUFF_GUI_INVERT_TOOLTIP_TITLE = "Invert Match";
AUTOBUFF_GUI_INVERT_TOOLTIP = "< = less than\n> = greater then";
AUTOBUFF_GUI_HEALTH_TOOLTIP_TITLE = "Health Match";
AUTOBUFF_GUI_HEALTH_TOOLTIP = "Will only AutoBuff if your health matches this condition.";
AUTOBUFF_GUI_MANA_TOOLTIP_TITLE = "Mana/Rage Match";
AUTOBUFF_GUI_MANA_TOOLTIP = "Will only AutoBuff if your mana/rage matches this condition.";
AUTOBUFF_GUI_TRIGGER = "Trigger:";
AUTOBUFF_GUI_TRIGGER_WHEELUP = "Mouse Wheel Up";
AUTOBUFF_GUI_TRIGGER_WHEELDOWN = "Mouse Wheel Down";
AUTOBUFF_GUI_TRIGGER_TARGET = "Target Change";
--AUTOBUFF_GUI_TRIGGER_FORWARD = "Forward";
--AUTOBUFF_GUI_TRIGGER_STRAFE = "Strafing";
--AUTOBUFF_GUI_TRIGGER_TURN = "Turning";
--AUTOBUFF_GUI_TRIGGER_JUMP = "Jump";
--AUTOBUFF_GUI_TRIGGER_LMB = "Left Mouse";
--AUTOBUFF_GUI_TRIGGER_RMB = "Right Mouse";
AUTOBUFF_GUI_TRIGGER_TITLE = "AutoBuff Trigger";
AUTOBUFF_GUI_TRIGGER_TOOLTIP = "Check this to allow AutoBuff to check and buff your character when this event occurs.";
AUTOBUFF_GUI_TRIGGER_FORWARD_TOOLTIP = "Forward, Backward and AutoRun";

-- Key bindings
BINDING_NAME_AUTOBUFF_TRIGGER = "Manual Trigger";
BINDING_NAME_AUTOBUFF_OPTIONS = "Options Frame";

-- end? :P