<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
	..\FrameXML\UI.xsd">

 	<Frame name="ISync_OptionsFrameMods_Tab"  toplevel="true" enableMouse="true" hidden="true" parent="ISync_OptionsFrame">
 		<Size>
 			<AbsDimension x="360" y="450"/>
 		</Size>
 		<Anchors>
 			<Anchor point="CENTER" relativeTo="ISync_OptionsFrame" relativePoint="CENTER">
 				<Offset>
 					<AbsDimension x="0" y="0"/>
 				</Offset>
 			</Anchor>
 		</Anchors>
 		<Frames>
			<Frame name="ISYNC_Options_Mods_AuctionMatrix" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods_Tab" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="410"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER1_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_AuctionMatrix_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
								if(this:GetChecked()) then

									ISync:SetVar({"MOD","AMAS"}, 1, "TRUE");

								else
									ISync:SetVar({"MOD","AMAS"}, 0, "TRUE");

								end
  							</OnClick>
  						</Scripts>
					</CheckButton>
					
   					<Button name="ISync_Options_Mods_Help10" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB10, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER1);
					</OnLoad>
				</Scripts>
			</Frame>
			
 
 
			<Frame name="ISYNC_Options_Mods_Auctioneer" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods_Tab" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="355"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER2_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_Auctioneer_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
								if(this:GetChecked()) then

									ISync:SetVar({"MOD","AUCTIONEER"}, 1, "TRUE");

								else
									ISync:SetVar({"MOD","AUCTIONEER"}, 0, "TRUE");

								end
  							</OnClick>
  						</Scripts>
					</CheckButton>

   					<Button name="ISync_Options_Mods_Help11" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB11, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
					
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER2);
					</OnLoad>
				</Scripts>
			</Frame>



			<Frame name="ISYNC_Options_Mods_ReagentInfo" inherits="OptionFrameBoxTemplate">
				<Size>
					<AbsDimension x="335" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="ISync_OptionsFrameMods_Tab" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="13" y="300"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString inherits="GameFontNormal" text="ISYNC_OPTIONS_MODS_HEADER3_SUB1">
							<Anchors>
								<Anchor point="TOPLEFT"> 
									<Offset>
										<AbsDimension x="30" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Frames>
					<CheckButton name="ISYNC_Options_Mods_ReagentInfo_CheckButton1" inherits="OptionsCheckButtonTemplate">
						<Size>
							<AbsDimension x="26" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT">
								<Offset>
									<AbsDimension x="5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
  						<Scripts>
  							<OnClick>
								if(this:GetChecked()) then

									ISync:SetVar({"MOD","REAGENTINFO"}, 1, "TRUE");

								else
									ISync:SetVar({"MOD","REAGENTINFO"}, 0, "TRUE");

								end
  							</OnClick>
  						</Scripts>
					</CheckButton>

   					<Button name="ISync_Options_Mods_Help12" virtual="true" hidden="false">
   						<Size>
   							<AbsDimension x="18" y="16"/>
   						</Size>
   						<Anchors>
   							<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
   								<Offset>
   									<AbsDimension x="-8" y="-8"/>
   								</Offset>
   							</Anchor>
   						</Anchors>
   						<Layers>
   							<Layer level="OVERLAY">
   								<FontString name="$parentText" inherits="GameFontNormal" justifyH="RIGHT" text="[?]">
   									<Anchors>
   										<Anchor point="RIGHT">
   											<Offset>
   												<AbsDimension x="0" y="0"/>
   											</Offset>
   										</Anchor>
   									</Anchors>
   								</FontString>
   							</Layer>
   						</Layers>
   						<Scripts>
   							<OnEnter>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 1, 0);
   								GameTooltip:SetOwner(this, "ANCHOR_LEFT");
   								GameTooltip:SetText(ISYNC_HELP_SUB12, 1, 0.72, 0, nil, 1);
   								GameTooltip:Show();
   							</OnEnter>
   							<OnLeave>
   								getglobal(this:GetName() .. "Text"):SetTextColor(1, 0.82, 0);
   								GameTooltip:Hide();						
   							</OnLeave>
   						</Scripts>
					</Button>
					
				</Frames>

				<Scripts>
					<OnLoad>
						this:SetBackdropBorderColor(0.4, 0.4, 0.4);
						this:SetBackdropColor(0.15, 0.15, 0.15);
						getglobal(this:GetName().."Title"):SetText(ISYNC_OPTIONS_MODS_HEADER3);
					</OnLoad>
				</Scripts>
			</Frame>
			
 		</Frames>
 
 			<Scripts>
 				<OnShow>
						getglobal("ISYNC_Options_Mods_AuctionMatrix_CheckButton1"):SetChecked(ISync:SetVar({"MOD","AMAS"}, 0));
						getglobal("ISYNC_Options_Mods_Auctioneer_CheckButton1"):SetChecked(ISync:SetVar({"MOD","AUCTIONEER"}, 0));
						getglobal("ISYNC_Options_Mods_ReagentInfo_CheckButton1"):SetChecked(ISync:SetVar({"MOD","REAGENTINFO"}, 0));
						PlaySound("igMainMenuOptionCheckBoxOn");

 				</OnShow>
 				<OnMouseDown> ISync_OptionsFrame:StartMoving();  </OnMouseDown>
 				<OnMouseUp>  ISync_OptionsFrame:StopMovingOrSizing(); </OnMouseUp>
 				<OnDragStop> ISync_OptionsFrame:StopMovingOrSizing(); </OnDragStop>

 			</Scripts>
	</Frame>
  
</Ui>